Virtual reconstructions and computer visualisations in archaeological practice
Keywords:
archaeology, virtual reconstructions, 3D graphicsSynopsis
Virtual reconstructions have become an item in archaeology only recently, in the course of the last decade, primarily thanks to the appearance and availability of fast hand-held devices. To have in the pocket state-of-the-art device which can render 3D graphics in HD effortlessly was the trigger for this, now rather widespread, phenomenon.
Chapters
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Content
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Conpra project publications and the practice of preventive archaeology
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Introduction to virtual reconstructions
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About digital field documentation
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Physical vs. virtual reconstruction
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Brief overview of examples of VR projects
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Virtual reconstruction of the Vinča-Belo brdo site
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A comparison of different software solutions for 3d modelling
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Examples of good practice in 3d visualisation in preventive archaeology
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Augmented reality as an output
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2d and 3d visual products: first step towards virtual reconstructions
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Summary and concluding remarks
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Bibliography and Recommended Further Reading
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Subject Index
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Published
July 26, 2018
Categories
Details about this monograph
ISBN-13 (15)
978-961-237-899-8
Date of first publication (11)
15 November 2017
Physical Dimensions
How to Cite
Novaković, P., Tasić, N., & Horňák, M. (Eds.). (2018). Virtual reconstructions and computer visualisations in archaeological practice. University of Ljubljana Press. https://doi.org/10.4312/9789612378998